Upon. Most Valuable Gems 3. Level 95 Hybrid Cyclone Occultist 3. Raise Spiders - Arakaali's Fang Support Gems Divergent Melee Splash > Awakened Minion Damage > Divergent Multistrike Divergent Melee Splash so there won't be any damage penalties from Splash which will be beneficial for our Hydrosphere set up - check explanation on "Hydrosphere" below. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. Divergent Melee Splash Support. enemy takes both the damage from the strike. You need multistrike and melee splash support. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. 0. Divergent melee splash helps clear but I find with asenah it's not as needed. Awakened Unbound Ailments Support greatly increases damage and duration of Poisons on the enemy. 0d. 0. All that said, the damage is probably higher with the Hydrosphere method, but trying to avoid your own skill on the target. Which is then multiplied by the amount of mobs. Are people just using divergent melee splash for clear and gem swapping for single target? I can't seem to find any up to date information about it 2 5 Related Topics Action role. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. Divergent Melee Splash, Amo Withering Touch and Multi strike Reply OanSur •. Quality now grants Supported Skills have 0-10% increased Area of Effect (previously 0-20%). Additional Effects per 1% Quality: Supported Attacks deal 0. It will be useful just for the 30% support gem quality on it's own. If op is is talking about buying a 30+ ex piece, then 1. The game has to generate the projectile's starting point somewhere consistently, and you don't want to generate them all on a single point in the center of the sphere because that can create really screwed up projectile path generation. Awakened Melee Splash Support Awakened Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-5). Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. 18 PoBs I'm running Melee Splash for both single target and clear. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Level 97 (120 passives) Honoured Tattoo of the Dove (x2) +4% to Chaos Resistance. GLOVES The gloves are Triad Grip with 1 red and 3. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills. So, the staff has +3 to level of socketed support gems as well as +10% to quality of socketed support gems. Season 7. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Buy. Per 1% Quality:1Superior2Anomalous3DivergentSupported. 4 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4. Power Charge On. Feels really solid right now, I'm getting decent minion speed from jewels so that support doesn't seem necessary. It has better numbers. For endgame bosses, swap Melee Splash to Multistrike for more damage. More dps. This was my first big upgrade on the build. Extending the melee range lets your actual melee attack hit the enemy from a further distance. place the orb near the boss and double your dmg. MuskieGo • 7 mo. 00% AoE Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. Not feeling tanky? Sidnv - One thing you didn't mention is that Progenesis is just insane for this build. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. Made a really nice difference in mapping ReplyIf you utilize Hydrosphere with additional strike targets, the Hydrosphere will spit these icy waves out at the nearest target, and means later on you can switch out Ancestral Call for Melee Splash (Divergent Melee Splash at 23Q is effectively a 105% more damage link if placed next to a boss. Purity of Elements. Supportable by either Ancestral Call Support in order to proc multiple secondary effects from the skill or Melee Splash Support to create overlapping nova's on each enemy hit by the original swing. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Awakened Multistrike Support. +1 strike allows the second lightning bolt (melee) to hit. 1. Quality 20. And as poison needs to ramp up before it deals good damage, the more target it can hit at the same time will increase clear by a lot instead of restarting every time it kills on target and. Divergent Melee Splash Support. All this was with 75/60% dodge and 84% evasion, fortify, sapp, wind dancer, and nearby enemies are blind. Desecrate. Defiance Banner. or take a strike skill with divergent melee splash and tribal fury notable. I'm with a 480 pDPS one handed axe and some other pretty sick items, with full ascendancy tree, at level 79 and I can barely do 16 maps. 1. 4M poison. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Trust your mind and strengthen. No, there is no built in splash for most melee abilities. I have seen clears of simu 30 without mageblood in previous league with srs poison, I will try to find it and post it here when I do. Cannot support Vaal skills, channelling skills or triggered skills. Supported Skills deal Splash Damage to surrounding targets. At bigger budget ashes etc. Divergent Melee Splash Support. Haste feels much better, I've tried both, ended up with malevolence auls uprising, and sincerely wishing I got a haste instead, and had the blessing for the "burst". Corrupted No. This allows you to fit Tempest Shield. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. Since Vaal Flicker Strike doesn't do damage until all 25 strikes have completed (and the damage from all strikes hit at once), can this work around the 1 second cooldown for Hydrosphere given you're running Tribal. Per 1% Quality: Supported Skills deal 0. 5% increased Attack Damage. strike skills have a small aoe. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Divergent Melee Splash Support. I have no idea how this didn't get nerfed into. Level 16. Support the site Merchandise. So clearly (hah) it's not necessary at top level. The Last To Die - Path of Exile. Your gloves aren't from this world. But please make sure to switch. Divergent Mirror Arrow PoE; Perfect Skull Recipe 6 Cube Use — Diablo 2 Resurrected; Powerful Assault PoE; The Messenger Divination Card PoE – Farming Harbinger Fragment; Summon Skitterbots PoE Ball Lightning Build 3. I believe the Hydrosphere method is mainly worth it if you have Divergent Melee Splash, which I do not have. Corrupted No. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Not the best mapper by any means, but decent enough. Look to get both awakened minion damage and a divergent melee splash. Get that minion dmg up to 5 aswell ASAP. Lvling guide Level with any meta lvling skill that is melee and phy. Withering Touch Support 12%. 1 seconds after being Summoned: 20: Item acquisition. Anomalous Melee Physical damage Divergent Melee Splash [CLEAR] / Divergent Brutality [BOSS] Clearing synergy: Frenzy has +2 melee range, Anomalous Melee Physical damage gives you +2 more, you get + 2 from skill tree and +1 on amulet. Trust your mind and strengthen. I'd like to farm some simulactrums too but the one i tried i felt way to squishy. I believe with divergent splash its straight up 2 times multiplier on a single target. Looking for way to further improve my Arakaalis build apart from more levels. divergent is by far better. 3. Occultist is nice for the clear, but asenaths AG is also very good, combined with divergent melee splash and feeding frenzy the spirits are very agro. Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Plus I've got lots of atk speed on the minions anyway. 0c 2 6. Ruthless Blows with Supported Skills have a base Stun Duration of 0. 10, Links; Divergent Melee Splash Support PoE; Leftmost 2 Magic Utility Flasks constantly apply their Flask Effects to youDivergent Melee Splash Support (20 / 20) Convocation (20 / 20) Haste (21 / 20) Divergent Inspiration Support (20 / 20) Divine Blessing Support (20 / 20) Raise Spectre (21) Summon Carrion Golem (21 / 20) Feeding Frenzy Support (20 /. There's lots of room for more damage if that's what you're after, mostly ghastly jewels need improving, better belt, corrupted boots, better shield (easy to craft with essence and harvest plus Aisling). Frost Blades creates blades off the orb, so if you can position it to be between you and the boss, he'll be hit by both projectiles and the melee hit, can be a bit tricky with intimate bosses. Awakened unleash shaves off a few miliseconds on its charge and u gain 1 more stage at lvl 5 summoning 5 srs The Melee Splash support gem now works with Shield Charge . Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Awakened gives 38% less but +1 level to strike skills. Divergent/ Awakened melee splash spiders Awakenend Fork Awakened Chain Anomalous Pierce Despair / other Hexes Frostwall cwsDivergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Maybe a helm enchant for srs and work on crafting it. Decent mapper, especially with divergent Melee Splash. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Divergent Purity of Ice 55 Duped ex from currency chest at 770 regal count 60 Sg server crashed - lost phantasmal toxic rain and 3 other wings. Added chaos average damage at lvl 20 = 210. As a result, we noticed a huge increase in clear speed and slightly more damage on a single target overall. Awakened Elemental Damage with Attacks. Divergent melee splash gets more splash damage per quality and nets a 99% as splash, which would give you a 1. Ive also seen people use that with divergent melee splash for a 100% more multi and skipping the need to gem swap at the boss. I would pick haste since it helps your movement speed as well. Use Divergent Melee Splash once you get to this version when mapping, and use Awakened Unbound Ailments when bossing. Recipes. Seriously considering playing it again. because a 20/20 version still has -1% less damage. - Void Beacon jewels, flesh and flame. 5 ex should not be an issue. strike skills have a small aoe. 5 ex. Trade . Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. It's a massive damage multiplier and Divergent Melee splash is a 99% more multiplier. Wiki wiki. [ Supported Skills deal (1-3)% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Using awakened ancestral call and divergent melee splash you basically 1 shot every single pack, and being a raider I have over 200% movement speed almost all the time. Press question mark to learn the rest of the keyboard shortcutsI managed to increase the dps of this build using the Melee Splash+Hydrosphere trick that someone here suggested. 0. Melee minions, with divergent melee splash, they are basically hitting enemies twice Projectile attack builds, with vengeant cascade, your projectile hits an enemy twice (must only have exactly 1 split or 1 pierce, no fork no chain) On top of my head these are some of the stuff i can think off. You lose two gem slots though because you need to run arcanist brand linked with hydrosphere to consistently overlap the sphere onto the target. 1 seconds (vs 3. 20. Divine ire to spawn the spiders. This alongside our strike skill targeting 4 additional nearby enemies (3 from Woke Ancestral Call, 1 from Tribal Fury anoint) makes screens absolutely melt with 1/2 punches. Downsides/notes: Gem swap Melee Splash for 40-60% more dps (Unbound / Awa Unbound ailments) Needs a Loreweave with a white socket to gem-swap (6W 78% res loreweave is relatively cheap in sc trade though) 3 buttons to press besides SRS to sustain damage; Divine Blessing. I do run Divergent Multistrike currently even for mapping, as the extra hits from it target random enemies anyways, but Melee Splash definitly feels better in high density. That being said, the increased crit dmg gem you lose for melee splash would have increased your golem dps by about 60% if they are in a 3% crit helmet. Bone Armour. Posted by koticgood on Dec 9, 2021, 11:41:50 AM. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. Probably caps at about 20-30 but that's easily well over 100exI'm using awakened melee phys, divergent minion damage, anomalous void manipulation, melee splash, multistrike, and anomalous withering touch. Awakened Fire Penetration. CryptoDivergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage Infused Channeling: Gain infusion after channeling for -. One small thing you can do is get a white socket on your Covenant which will let you gem swap Melee Splash with Unbound Ailments instead of Multistrike. If you don t do any bossing don t invest in Awakened Multistrike get divergent melee splash if you haven t yet. If that happens, the AoE won't affect it. Get divergent melee splash, get Acestral Call or +1/+2 Strike targets gloves and place the hydrosphere on top of the boss before you start attacking. Very powerful bug on arakaali. You can try divergent melee splash plus hydrosphere plus strike additional target combo, which you might achieve higher DPS. This. Cost & Reservation Multiplier: 130% Requires Level 72 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Quality 20. With or without the hydrosphere, they deal exactly the same amount of damage to the boss. Performance is good. We also take a bunch of +melee strike range nodes on the tree (+11, and Strike Skills which target additional enemies can do so from 30% farther away). What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. Level 20. Up to you though. I highly recommend to put in the divergent SRS only for bossing, the movement speed which the normal gem grants is way better for mapping. Melee splash extends the width of your vector as you swing your melee strike. Passives. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. Unrelenting Timeless Maraketh Emblem is a map fragment. (lets be honest, your arent using splash on it though) But divergent doesnt increase your single target dps at all so even if awakened only increased your dps by like 1%, it's still better in that scenario. Use anomalous convocation for the 40% minion move speed. Carry on my waypoint son, there'll be peace when maps are done. Divergent: Maximum 0. This will effectively double your DPS against bosses. All Melee Strikes have a built in splash that is very tiny around the primary target of your strike. You deal. Last edited by cheapbunny on Feb 5, 2022,. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. You can put Hydrosphere in your Divine Ire setup, or do it the way I do with Arcanist Brand (and use Desecrate degen to summon spiders). 10 % chance to double Stun Duration. Supported Skills Repeat 3 additional times. 18 PoBs I'm running Melee Splash for both single target and clear. if you place hydrosphere on top of an enemy, they strike skills hit both the enemy and hydrosphere. Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%). This should be swapped out for Multistrike on Pinnacles and Ubers. Chaos Orbs. Boneshatter and melee splash. It has 0 uses since Tribal Fury is a 20% quality Divergent Melee splash. sub-10ex setup : noticed divergent melee splash gone up to 5ex from 1,5 so you have to gem swap melee splash and multistrike for big bosses, melee splash is fine for any. I'm currently running a Vaal Flicker Strike character (PoB here, ~6M DPS with no flasks, Berserk/Vaal totem unchecked), and I had an epiphany. This is possible only with Divergent Melee Splash since it doesnt have splash penalty. Anomalous/Divergent Melee Splash: Which grants 20% increased Melee Damage/40% more Damage to surrounding targets respectively. Divergent Melee Splash Support. Superior. Bear in mind that I haven't had access to Scourge gear, but the build was still fine (up to Simulacrum 25ish - afterwards, the bosses become extremely tanky). You can try address the spell supression issues by going Scion. I really wish I would have swapped to divergent melee splash from regular melee splash so much earlier with mine. Path of Building: Splash would only be for Clearing maps, not for single target. Gooood. You could add melee splash as 6th if you want to, I guess that's personal preference - I find if very unnecessary, and have run even fracture maps without feeling the need. Lifetap. Reply . they use their own version of viper strike, which does a small aoe. - Void Beacon jewels, flesh and flame. . [PoE 3. 22. 50 sec Critical Strike Chance: 5. I personally prefer rocking Cyclone - CWC - Desecrate - Fortify - Infused Channel - Inspiration in my 6L Business, Economics, and Finance. ) with 20% quality. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Additional Effects. 0. Well I already suspected this from personal testing but Hydrosphere+Divergent melee splash has NOT been a ~100% more damage boost for the past 2 leagues. Supported Skills have +5 to Melee Strike Range Melee Splash Support Divergent Supported Skills deal -100% less Damage to surrounding targets Pulverise Support. Steelskin. Summon Raging Spirit. 'Melee' (A lot of the better skills push the definition a bit!) builds that explode packs. Anomalous. I've got a corrupted 21/21 version and it actually does 2% More damage to surrounding targets instead of 40% less, so I do more damage to my splash targets than the main target. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Divergent: 1% increased Duration of Cold Ailments: 100: Item acquisition. But melee splash also interrupts the pulse chain, and makes your clear worse. Melee splash can stay always socketed and divergent quality makes it a huge multiplier. - Put Hydrosphere on the boss for more damage. could imagine this as idk. Melee splash gives a more multi instead of a less multi ReplyDivergent Melee splash makes your clear very fast with the speed from Flesh Offering. Support, Melee, Attack, Strike, AoE. 13] 100% Delirious, Low Budget: Successful, Divergent Melee Splash - YouTube Path of Building: Splash would only be for. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Unbound Ailments. Requires Level 72. Hi! I was using divergent melee splash support (cause it drops to me) and idk if awakened has a better performance. 3. Decent damage, but I get one/two shot if I get jumped, spiders go down, or do hard expeditions. Divergent Multistrike Support is a substantially cheaper replacement for the high priced awakened version. I personally prefer rocking Cyclone - CWC - Desecrate - Fortify - Infused Channel - Inspiration in my 6L . Oh and another important aspect of scaling here is minion jewels, Spiders scale really. Your gloves aren't from this world. This built-in splash will then hit the hydrosphere -> proc your divergent melee splash (99% of main hit damage) -> The melee splash gem hit will then hit you primary target again, effectively doubling your damage. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. (Divergent melee splash + Hydrosphere) 6 Feb 2022 - Updated passive tree 3. This is because the unintended interaction of Melee Splash cleaving on. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. In practicality, using Cyclone as the trigger for the Cast when Channeling link makes the Hydrosphere-Melee Splash interaction incredibly cumbersome, as ideally the build wants to benefit from Cyclone's high attack rate to take advantage of on-hit effects (like LGoH). Get a divergent melee splash. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. Divergent Melee Splash Support, Melee Splash Support. The funny/sad part about this is that just putting a divergent melee splash in the new disfavour already gives you 59% more damage to. Multistrike. ES: 7,850Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. The build feels nice to play; much faster than previous hollow palm builds I've tried in the past which focused on cyclone instead of frenzy. Same works with stuns as well. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Divergent Melee Splash Support, Melee Splash Support . Wiki wiki. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. GLOVES The gloves are Triad Grip with 1 red and 3. I'm using havy strike with +1 strike gloves right now, but awakened ancestral call, ancestral cry, and melee splash and I kill whole screens pretty handily. Divergent Melee Splash is a sleeper gem. Divergent Melee Splash Support. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Use Divergent Melee Splash once you get to this version when mapping, and use Awakened Unbound Ailments when bossing. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. I'm confused between divergent melee splash and divergent minion damage I couldn't afford awakened multi, so which 3 gems should I put in the dagger? I'm running occult Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best. Spoiler. does the divergent melee splash hydrosphere bug still exist? did they fix it or can u still double ur dmg with hydrosphere on top of the boss? Last bumped on Nov. Melee Splash hits ALL surrounding target, no matter how many there are. Divergent Melee Splash Support - adds splash effect to your Spider's Attacks. Currently I'm using Divergent Storm Burst, cast on channeling, Blazing salvo BUT with lifetap, that will be no a option after change to CI Hi riojanoO! In the spoiler "Attributes Requirements", "Tipps for beginning, levelling and gearing " and in "manamanager" are the Ttipps. Damage penalty reduced from -20% to -16%. Swap melee splash > Multistrike for Piety boss fight Unlinked:. This is because the unintended interaction of Melee Splash cleaving on. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second. Divergent/ awakened melee splash - more damage. You can (and should) keep in melee splash for bosses if you use the hydrosphere tech. Spoiler. Here’s the secret. Grace. When hydrosphere is on top of the boss, boss gets hit by main hit and the splash. 75 attacks per second, so their average damage is 529. Boneshatter and melee splash. The max resistances nodes are also not really necessary. Ylvina • Cockareel • 2 yr. Trust your mind and strengthen. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. I'd imagine either Winter Burial's splash effect and/or Melee Splash support, but I can't find any definitive information, nor does my in-game testing give me any real indication. I was considering going the +strike gloves route along with the devastator cluster notable and drop melee splash for ele damage with attacks or better yet awakened added cold - seems to be the best DPS replacement according to POB. Quote this Post " pipettebymouth wrote:In town get ancestral warchief and replace Ancestral protector as well as remove melee splash (these two are no longer needed). 5. 1. Spiders use Viper Strike and all Strike skills hit in a very small area by default. Melee Splash Support 83%. Generosity. Divergent Melee Splash Support 24%. The area of effect created by Melee Splash has a base radius of 14 units. It also grants a buff that causes the next unsupported movement skill more attack and cast speed on the next use on hit. I really enjoyed it in expedition league but it's pretty pricey, you'll want some good cluster jewels. for. 6 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [. Divergent : Take (0–20) Physical Damage per Trauma when you gain Trauma. Quality 20. It does not grant a bonus to your character, but to skills in sockets connected to it. Multistrike is a support gem. Divergent melee splash is for mapping and costs <3div for a level 20. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Usually with Jun mission as it helps XP quite a bit and then I can finish 99-100 with chayula rotas if i like. Its also the single best single target damage link if you can slot hydrosphere. 5 ex. The splash. Divergent Melee splash is way better than awakened version. Supported Skills deal Splash Damage to surrounding targetsraw minion damage and attack speed are your best bets. What you are. Frost Blades creates blades off the orb,. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. More dps. Edit. I returned to Heavy Strike with melee splash after EQ and slams got nerfed a while ago but quickly moved on to Boneshatter. Hydrosphere seems to still work with Divergent Melee Splash according to polo here, with the very explicit caveats. 0c Imperial Delirium Orb. With divergent melee splash, it is only 1%. Additional Effects per 1% Quality: Supported Skills deal 0. I use double strike with attack totem to level since act 1, early 4L setup is double strike + melee splash/ancestral call + melee physical damage/brutality/fortify + multistrike. Use anomalous vile toxin instead of withering touch if you run a self wither setup. Level. 3 k es, SoL ghostdance, 40k ar unbuffed, offensive clusters, offensive helmet and offensive gloves triad grips, around 18M damage, real full 60% spellblock unbuffed, no gb, +88% max resistances, no mageblood, no vaal skills, 100% all elemental-ailments-immunities, 1 elemental damagereduction flask up, molten shell up, divergent frost shield up. Requires Level 8. Season 7: Return of Heroes features daring new quests, all-new heroic courts, and team-spirited NBA rewards. In global I've seen so many people say this build has bad clear and they come back and thank me after I tell them to get more flat chaos on jewels and swap in divergent melee splash for multi strike when mapping. Regular melee splash at lvl 20 deals 59% of your damage as splash, so running melee splash in this case would net you at 1. Spoiler. Hydrosphere turns Divergent Melee Splash into a 99% more damage support. Awakened Melee Splash Support. If it's near the boss, the two splash damage will overlap effectively giving out double the damage. Summon Raging Spirit. Divergent Melee Splash [CLEAR] / Divergent Brutality [BOSS] Clearing synergy: Frenzy has +2 melee range, Anomalous Melee Physical damage gives you +2 more, you get + 2 from skill tree and +1 on amulet. I agree with your recommendation for the audience. Another is to grab a Squire and reformat the build to accommodate, but losing Aegis means losing a pretty substantial defensive tool. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. I also noticed higher rewards in simulacrum. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Increased Duration. Divergent Melee Splash Support. Kitava's Feast is a decent-ish option now. Get a divergent melee splash. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Power Charge On Critical Support Divergent Melee Splash Support. Chaos Orbs.